GIELINOR Survivors Wiki

Quests, clues and the collection log

Quests

Open the quest list in the side panel and click a quest for its journal: what it needs, the story so far and your next step. Many chapters are errands that ride on a normal run (kill these, bring back that); others hand items over from your bank or are set pieces of their own. Quests open gear, furniture, zones and skills. See every quest.

Treasure trails

Clue scrolls drop in runs. Read one from your bank or inventory: it names a spot in a zone. In your next run there, a yellow arrow marks it; stand still on it to dig. Every dig needs a spade (in your bank, worn or carried): every character is given one, and more are at the Grand Exchange. Harder tiers send a guardian to fight or ask you to perform an emote wearing certain items. The last step's casket opens at home with rare rewards.

The collection log

Every boss, monster, clue tier and chest has a page of collectibles. Complete a page for a reward. Bosses and quest memories can drop pets that follow you, each with a small perk.