Getting started
Every new character wakes on Tutorial Island. Make your character, then follow the yellow arrow from guide to guide: each teaches a skill, and some send you on a short lesson run on the island itself.
After the island
You arrive at your house, with 500 coins in the bank. The Estate Agent shows you round (the Settling In quest): the bank chest, the sawbench, building your first chair, and the exit portal. Your house starts with:
- the exit portal in the garden: runs, the skilling isles and the Grand Exchange,
- the bank chest beside the sawbench (logs into planks),
- a clay furnace on the garden's west side (ore into bars),
- a parlour and an empty kitchen to build in.
Your first runs
Walk to the exit portal and press E (or click it). Pick a zone and a tier. Start with Lumbridge on Easy. Zones open as your combat grows: Lumbridge, Draynor, Port Sarim.
See Runs and combat for how a run plays.
What to do between runs
- Turn logs into planks at the sawbench and build furniture (Building your house).
- Smelt ore into bars at the clay furnace (Smelting and smithing).
- Buy what you can't make at the Grand Exchange.
- Take on quests from the quest list in the side panel: they open new gear, furniture and skills.
- Hire a worker: your first is free.